Logs for Casey Campbell

Week: 15 -- Date: 2008-04-23

Time -- Started: 06:30 PM -> Finished: 10:30 PM

Activity: Final Report Document

Description:

worked with team on Final Report Documentation

Week: 15 -- Date: 2008-04-19

Time -- Started: 01:30 PM -> Finished: 06:30 PM

Activity: final touches

Description:

Worked with team to finalize balance tweaks.

Week: 15 -- Date: 2008-04-19

Time -- Started: 07:30 PM -> Finished: 10:30 PM

Activity: further final tweaks

Description:

Worked with Matt on Flying Spaghetti Monster, ending the game, and adding the functionality of the Colbert Tower

Week: 15 -- Date: 2008-04-18

Time -- Started: 06:30 PM -> Finished: 10:30 PM

Activity: balance tweaks

Description:

I worked on the individual strengths and weaknesses of each tower, in an attempt to balance out the game.

Week: 15 -- Date: 2008-04-15

Time -- Started: 07:30 PM -> Finished: 08:42 PM

Activity: Planning

Description:

Discussed with team individual assignments for final changes and tweaks for final product relase

Week: 14 -- Date: 2008-04-13

Time -- Started: 01:45 PM -> Finished: 06:00 PM

Activity: GUI redesign

Description:

worked with team members to finalize gui design and prepare for final product release

Week: 14 -- Date: 2008-04-13

Time -- Started: 07:30 PM -> Finished: 10:30 PM

Activity: final tweaks

Description:

made small changes to finalize GUI.

Week: 13 -- Date: 2008-04-08

Time -- Started: 07:00 PM -> Finished: 10:30 PM

Activity: Game-over window improvements

Description:

Added a feature to the game over window that allows users to restart a game after they lose.

Week: 13 -- Date: 2008-04-05

Time -- Started: 01:15 PM -> Finished: 05:15 PM

Activity: code development

Description:

worked with matt on code to integrate new images into tower and enemy classes

Week: 13 -- Date: 2008-04-05

Time -- Started: 06:30 PM -> Finished: 10:15 PM

Activity: code development

Description:

added code and flash linkage for new towers and enemies. also worked on refining the theme of our TD

Week: 13 -- Date: 2008-04-04

Time -- Started: 01:30 PM -> Finished: 03:30 PM

Activity: worked on tower and enemy images

Description:

worked with Matt to find images to use as the "face" of our enemies and towers

Week: 12 -- Date: 2008-03-29

Time -- Started: 01:00 PM -> Finished: 05:00 PM

Activity: Planning and Implementation

Description:

worked on stage 2 goals and discussed various fixes and possible upgrades

Week: 12 -- Date: 2008-03-25

Time -- Started: 07:00 PM -> Finished: 09:00 PM

Activity: Theme planning

Description:

* worked with Tyler and Matt to develop various ideas that may be used for themes of our TD.
* brainstormed ideas for Emoticons, Medival, and Viruses (bodily and computer) themes

Week: 11 -- Date: 2008-03-11

Time -- Started: 07:30 PM -> Finished: 10:30 PM

Activity: VVR v1

Description:

* worked with team to create VVR v1 document

Week: 11 -- Date: 2008-03-09

Time -- Started: 01:42 PM -> Finished: 06:42 PM

Activity: implemented many changes

Description:

* discussed VVR deliverable and component testing
* implemented abstract class Tower, and class SplashTower
* implemented range, damage, and cost, and rate of fire in game.as
* added SplashBullet class

Week: 11 -- Date: 2008-03-09

Time -- Started: 07:30 PM -> Finished: 11:32 PM

Activity: implemented new towers

Description:

* implemented fast tower and slow tower
* implemented slow bullet to reduce enemy velocity
* implemented dynamic setting of tower size
* worked with Matt on implementing Selecting a tower
* removed annoying discoloration effect

Week: 10 -- Date: 2008-03-08

Time -- Started: 09:30 AM -> Finished: 11:00 AM

Activity: gameOver development

Description:

* Worked on further improving the gameOverWindow.as
* added functionality to gameWindow and gameOverWindow to make it more visually appealing
* stored and commented in SVN

Week: 10 -- Date: 2008-03-07

Time -- Started: 06:00 PM -> Finished: 09:00 PM

Activity: created gameOver window for the Stage 1 release

Description:

Worked with Matt on the gameOver window, creating a text field for input from the user for his/her name, along with a submit button to turn in the name.
also created stubs for eventual integration with online database of historic high scores.
integrated gameoverWindow into SVN of current TowerDefense game

Week: 10 -- Date: 2008-03-04

Time -- Started: 07:00 PM -> Finished: 10:00 PM

Activity: Integration

Description:

Worked with Mark to integrate GUI into game logic. Also discussed specific tasks left to finish integration for Stage 1.

Week: 9 -- Date: 2008-03-01

Time -- Started: 12:00 PM -> Finished: 10:00 PM

Activity: GUI work

Description:

Finished "choose game mode component" with Matt, and began work on "game window" component.
Also discussed integration of game logic and GUI.

Week: 8 -- Date: 2008-02-26

Time -- Started: 07:00 PM -> Finished: 10:00 PM

Activity: GUI design meeting

Description:

Attended GUI design meeting and discussed design decisions such as: game-play modes to include in starting options, overall layout of GUI, and interaction between GUI and game logic.

Week: 7 -- Date: 2008-02-21

Time -- Started: 07:00 PM -> Finished: 09:30 PM

Activity: Game-window GUI

Description:

Pair-programmed with Matt on the game window GUI that will be used in the beta of our TD game.

Week: 7 -- Date: 2008-02-19

Time -- Started: 07:30 PM -> Finished: 11:53 PM

Activity: VVP documentation

Description:

Worked on the VVP deliverable

Week: 6 -- Date: 2008-02-15

Time -- Started: 07:00 PM -> Finished: 10:00 PM

Activity: GUI Tutorial

Description:

Started and finished a tutorial on building GUIs in Flash with Matt

Week: 6 -- Date: 2008-02-12

Time -- Started: 07:00 PM -> Finished: 09:05 PM

Activity: SDS deliverables

Description:

Updated SDS v1 to SDS v1.1 with changes listed by Prof. Henderson
Created SDS v2.0 and posted to mailing list for Tyler to post to site.

Week: 5 -- Date: 2008-02-05

Time -- Started: 07:00 PM -> Finished: 09:36 PM

Activity: SDS Deliverable

Description:

Worked on the SDSv1 deliverable

Week: 4 -- Date: 2008-02-02

Time -- Started: 01:00 PM -> Finished: 03:30 PM

Activity: SRS v1 deliverable

Description:

Worked with team to create SRS v1 deliverable document. Also brainstormed possible themes for TD game.

Week: 4 -- Date: 2008-01-29

Time -- Started: 06:00 PM -> Finished: 09:15 PM

Activity: Project Plan

Description:

Collaboratively wrote the project plan, version 1.0

Week: 3 -- Date: 2008-01-27

Time -- Started: 01:50 PM -> Finished: 06:21 PM

Activity: Flash Research (cont.)

Description:

After having a basic understanding of Flash and ActionScript, this week I began working with Flash, focusing on the most basic aspects of Online Tower Defense games. For instance: worked on creating enemies to move across the screen, as well as event handlers for the tower's reaction to the enemy's presence.

Week: 2 -- Date: 2008-01-19

Time -- Started: 02:00 PM -> Finished: 06:00 PM

Activity: Flash Research

Description:

Logged into the machines in the Mac lab and used Flash CS3 along with various online tutorials to begin learning how to program in both Flash and ActionScript 3.0, the scripting language used in Flash Web Applications.

Week: 2 -- Date: 2008-01-18

Time -- Started: 02:00 PM -> Finished: 03:00 PM

Activity: Initial Project Planning

Description:

We received our project (Flash Tower Defense), so we planned how to proceed from here. We are meeting tomorrow to get started with flash tutorials, and will start planning game details and assigning jobs next week.

Week: 1 -- Date: 2008-01-10

Time -- Started: 04:00 PM -> Finished: 06:30 PM

Activity: Requirements

Description:

Wrote First Version of Bid 1 and Bid 2