Logs for Casey Campbell
Week: 15 -- Date: 2008-04-23
Time -- Started: 06:30 PM -> Finished: 10:30 PM
Activity: Final Report Document
Description:
worked with team on Final Report Documentation
Week: 15 -- Date: 2008-04-19
Time -- Started: 01:30 PM -> Finished: 06:30 PM
Activity: final touches
Description:
Worked with team to finalize balance tweaks.
Week: 15 -- Date: 2008-04-19
Time -- Started: 07:30 PM -> Finished: 10:30 PM
Activity: further final tweaks
Description:
Worked with Matt on Flying Spaghetti Monster, ending the game, and adding the functionality of the Colbert Tower
Week: 15 -- Date: 2008-04-18
Time -- Started: 06:30 PM -> Finished: 10:30 PM
Activity: balance tweaks
Description:
I worked on the individual strengths and weaknesses of each tower, in an attempt to balance out the game.
Week: 15 -- Date: 2008-04-15
Time -- Started: 07:30 PM -> Finished: 08:42 PM
Activity: Planning
Description:
Discussed with team individual assignments for final changes and tweaks for final product relase
Week: 14 -- Date: 2008-04-13
Time -- Started: 01:45 PM -> Finished: 06:00 PM
Activity: GUI redesign
Description:
worked with team members to finalize gui design and prepare for final product release
Week: 14 -- Date: 2008-04-13
Time -- Started: 07:30 PM -> Finished: 10:30 PM
Activity: final tweaks
Description:
made small changes to finalize GUI.
Week: 13 -- Date: 2008-04-08
Time -- Started: 07:00 PM -> Finished: 10:30 PM
Activity: Game-over window improvements
Description:
Added a feature to the game over window that allows users to restart a game after they lose.
Week: 13 -- Date: 2008-04-05
Time -- Started: 01:15 PM -> Finished: 05:15 PM
Activity: code development
Description:
worked with matt on code to integrate new images into tower and enemy classes
Week: 13 -- Date: 2008-04-05
Time -- Started: 06:30 PM -> Finished: 10:15 PM
Activity: code development
Description:
added code and flash linkage for new towers and enemies. also worked on refining the theme of our TD
Week: 13 -- Date: 2008-04-04
Time -- Started: 01:30 PM -> Finished: 03:30 PM
Activity: worked on tower and enemy images
Description:
worked with Matt to find images to use as the "face" of our enemies and towers
Week: 12 -- Date: 2008-03-29
Time -- Started: 01:00 PM -> Finished: 05:00 PM
Activity: Planning and Implementation
Description:
worked on stage 2 goals and discussed various fixes and possible upgrades
Week: 12 -- Date: 2008-03-25
Time -- Started: 07:00 PM -> Finished: 09:00 PM
Activity: Theme planning
Description:
* worked with Tyler and Matt to develop various ideas that may be used for themes of our TD.
* brainstormed ideas for Emoticons, Medival, and Viruses (bodily and computer) themes
Week: 11 -- Date: 2008-03-11
Time -- Started: 07:30 PM -> Finished: 10:30 PM
Activity: VVR v1
Description:
* worked with team to create VVR v1 document
Week: 11 -- Date: 2008-03-09
Time -- Started: 01:42 PM -> Finished: 06:42 PM
Activity: implemented many changes
Description:
* discussed VVR deliverable and component testing
* implemented abstract class Tower, and class SplashTower
* implemented range, damage, and cost, and rate of fire in game.as
* added SplashBullet class
Week: 11 -- Date: 2008-03-09
Time -- Started: 07:30 PM -> Finished: 11:32 PM
Activity: implemented new towers
Description:
* implemented fast tower and slow tower
* implemented slow bullet to reduce enemy velocity
* implemented dynamic setting of tower size
* worked with Matt on implementing Selecting a tower
* removed annoying discoloration effect
Week: 10 -- Date: 2008-03-08
Time -- Started: 09:30 AM -> Finished: 11:00 AM
Activity: gameOver development
Description:
* Worked on further improving the gameOverWindow.as
* added functionality to gameWindow and gameOverWindow to make it more visually appealing
* stored and commented in SVN
Week: 10 -- Date: 2008-03-07
Time -- Started: 06:00 PM -> Finished: 09:00 PM
Activity: created gameOver window for the Stage 1 release
Description:
Worked with Matt on the gameOver window, creating a text field for input from the user for his/her name, along with a submit button to turn in the name.
also created stubs for eventual integration with online database of historic high scores.
integrated gameoverWindow into SVN of current TowerDefense game
Week: 10 -- Date: 2008-03-04
Time -- Started: 07:00 PM -> Finished: 10:00 PM
Activity: Integration
Description:
Worked with Mark to integrate GUI into game logic. Also discussed specific tasks left to finish integration for Stage 1.
Week: 9 -- Date: 2008-03-01
Time -- Started: 12:00 PM -> Finished: 10:00 PM
Activity: GUI work
Description:
Finished "choose game mode component" with Matt, and began work on "game window" component.
Also discussed integration of game logic and GUI.
Week: 8 -- Date: 2008-02-26
Time -- Started: 07:00 PM -> Finished: 10:00 PM
Activity: GUI design meeting
Description:
Attended GUI design meeting and discussed design decisions such as: game-play modes to include in starting options, overall layout of GUI, and interaction between GUI and game logic.
Week: 7 -- Date: 2008-02-21
Time -- Started: 07:00 PM -> Finished: 09:30 PM
Activity: Game-window GUI
Description:
Pair-programmed with Matt on the game window GUI that will be used in the beta of our TD game.
Week: 7 -- Date: 2008-02-19
Time -- Started: 07:30 PM -> Finished: 11:53 PM
Activity: VVP documentation
Description:
Worked on the VVP deliverable
Week: 6 -- Date: 2008-02-15
Time -- Started: 07:00 PM -> Finished: 10:00 PM
Activity: GUI Tutorial
Description:
Started and finished a tutorial on building GUIs in Flash with Matt
Week: 6 -- Date: 2008-02-12
Time -- Started: 07:00 PM -> Finished: 09:05 PM
Activity: SDS deliverables
Description:
Updated SDS v1 to SDS v1.1 with changes listed by Prof. Henderson
Created SDS v2.0 and posted to mailing list for Tyler to post to site.
Week: 5 -- Date: 2008-02-05
Time -- Started: 07:00 PM -> Finished: 09:36 PM
Activity: SDS Deliverable
Description:
Worked on the SDSv1 deliverable
Week: 4 -- Date: 2008-02-02
Time -- Started: 01:00 PM -> Finished: 03:30 PM
Activity: SRS v1 deliverable
Description:
Worked with team to create SRS v1 deliverable document. Also brainstormed possible themes for TD game.
Week: 4 -- Date: 2008-01-29
Time -- Started: 06:00 PM -> Finished: 09:15 PM
Activity: Project Plan
Description:
Collaboratively wrote the project plan, version 1.0
Week: 3 -- Date: 2008-01-27
Time -- Started: 01:50 PM -> Finished: 06:21 PM
Activity: Flash Research (cont.)
Description:
After having a basic understanding of Flash and ActionScript, this week I began working with Flash, focusing on the most basic aspects of Online Tower Defense games. For instance: worked on creating enemies to move across the screen, as well as event handlers for the tower's reaction to the enemy's presence.
Week: 2 -- Date: 2008-01-19
Time -- Started: 02:00 PM -> Finished: 06:00 PM
Activity: Flash Research
Description:
Logged into the machines in the Mac lab and used Flash CS3 along with various online tutorials to begin learning how to program in both Flash and ActionScript 3.0, the scripting language used in Flash Web Applications.
Week: 2 -- Date: 2008-01-18
Time -- Started: 02:00 PM -> Finished: 03:00 PM
Activity: Initial Project Planning
Description:
We received our project (Flash Tower Defense), so we planned how to proceed from here. We are meeting tomorrow to get started with flash tutorials, and will start planning game details and assigning jobs next week.
Week: 1 -- Date: 2008-01-10
Time -- Started: 04:00 PM -> Finished: 06:30 PM
Activity: Requirements
Description:
Wrote First Version of Bid 1 and Bid 2